﻿using System;
using System.Collections;
using System.Collections.Generic;
using OWL.Rendering.HRP;
using UnityEngine;
using Yoozoo.HRP.Runtime;

public class EnemySpawnGroup : MonoBehaviour
{
    public MapObstacleData obstacele;
    public List<EnemySpawnPoint> spawnPoints;
    public Animator animator;
    public string bornAnimName;
}
